<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>3D Metropolis &#187; Animation</title>
	<atom:link href="http://3d-metropolis.com/digital/animation/feed" rel="self" type="application/rss+xml" />
	<link>http://3d-metropolis.com</link>
	<description>Digital Art, Writing, and more by Scott Drake</description>
	<lastBuildDate>Thu, 14 Apr 2011 01:50:03 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>The Maxx on DVD</title>
		<link>http://3d-metropolis.com/art/the-maxx-on-dvd</link>
		<comments>http://3d-metropolis.com/art/the-maxx-on-dvd#comments</comments>
		<pubDate>Sat, 16 Jan 2010 16:53:50 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Animation]]></category>

		<guid isPermaLink="false">http://3d-metropolis.com/?p=115</guid>
		<description><![CDATA[After far, far too long they&#8217;ve finally done it &#8211; Mtv&#8217;s The Maxx is now available on DVD! If you&#8217;re familiar with the show, that should be all you need to know &#8211; go buy it at Amazon already! If you&#8217;ve never seen The Maxx, read on&#8230; Back in the mid-90s Mtv transformed Sam Keith&#8217;s [...]]]></description>
		<wfw:commentRss>http://3d-metropolis.com/art/the-maxx-on-dvd/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Spoon</title>
		<link>http://3d-metropolis.com/art/spoon</link>
		<comments>http://3d-metropolis.com/art/spoon#comments</comments>
		<pubDate>Sat, 08 Nov 2008 16:57:52 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[3D Rendering]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Autodesk 3DS Max]]></category>
		<category><![CDATA[Morphing]]></category>
		<category><![CDATA[Realism]]></category>

		<guid isPermaLink="false">http://3d-metropolis.com/?p=105</guid>
		<description><![CDATA[Spoon.avi (640&#215;480, 881KB, MPEG4 video) Now: Just a simple morphing animation (and designed to loop!), I like this one for its super-fast believability. It&#8217;s not &#8220;photo-real&#8221; but in almost no time at all I had a few cans of BBB (for you Paranoia fans) and a picnic table for the shot. Then: Spoon is a [...]]]></description>
		<wfw:commentRss>http://3d-metropolis.com/art/spoon/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://3d-metropolis.com/wp-content/uploads/2008/11/spoon.avi" length="902144" type="video/x-msvideo" />
		</item>
		<item>
		<title>The Making of Labyrinthine in 3DS Max</title>
		<link>http://3d-metropolis.com/art/the-making-of-labyrinthine-in-3ds-max</link>
		<comments>http://3d-metropolis.com/art/the-making-of-labyrinthine-in-3ds-max#comments</comments>
		<pubDate>Thu, 31 Jul 2008 01:27:02 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[3D Rendering]]></category>
		<category><![CDATA[Abstract]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Autodesk 3DS Max]]></category>
		<category><![CDATA[Dark]]></category>
		<category><![CDATA[Depth of Field]]></category>
		<category><![CDATA[Glow Effect]]></category>
		<category><![CDATA[Lighting]]></category>
		<category><![CDATA[Making of]]></category>
		<category><![CDATA[Shadows]]></category>
		<category><![CDATA[Texturing]]></category>

		<guid isPermaLink="false">http://3d-metropolis.com/?p=79</guid>
		<description><![CDATA[Labyrinthine.wmv (600&#215;400, 1.5MB, WMV9 video) Now: It feels like it&#8217;s been too long since I&#8217;ve been able to work on a 3d piece. One of the last chances I had I was able to produce this, which suffers somewhat from a shortened time allotment but did give me a chance to work on moody lighting. [...]]]></description>
		<wfw:commentRss>http://3d-metropolis.com/art/the-making-of-labyrinthine-in-3ds-max/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Making of Corruption in 3DS Max</title>
		<link>http://3d-metropolis.com/art/how-corruption-was-created-in-3ds-max</link>
		<comments>http://3d-metropolis.com/art/how-corruption-was-created-in-3ds-max#comments</comments>
		<pubDate>Tue, 05 Feb 2008 02:10:12 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[3D Rendering]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Autodesk 3DS Max]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Corel Photo-Paint]]></category>
		<category><![CDATA[Depth of Field]]></category>
		<category><![CDATA[Lighting]]></category>
		<category><![CDATA[Making of]]></category>
		<category><![CDATA[Sculpture]]></category>
		<category><![CDATA[Texturing]]></category>

		<guid isPermaLink="false">http://3d-metropolis.com/art/how-corruption-was-created-in-3ds-max</guid>
		<description><![CDATA[Corruption.avi (320&#215;240, 1.1MB, MPEG4 video) Now: Corruption was essentially my effort at something like a fine art sculpture, but with 3DS Max instead of ceramics. Saved file versions and test renders from along the way make up this visual roadmap to how I achieved the final sculpture and image effects. One thing to note in [...]]]></description>
		<wfw:commentRss>http://3d-metropolis.com/art/how-corruption-was-created-in-3ds-max/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dynamics Demo</title>
		<link>http://3d-metropolis.com/art/dynamics-demo</link>
		<comments>http://3d-metropolis.com/art/dynamics-demo#comments</comments>
		<pubDate>Sun, 25 Nov 2007 15:10:57 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[3D Rendering]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Autodesk 3DS Max]]></category>
		<category><![CDATA[Dynamics Simulation]]></category>
		<category><![CDATA[Havok]]></category>
		<category><![CDATA[Inverse Kinematics]]></category>

		<guid isPermaLink="false">http://3d-metropolis.com/art/dynamics-demo</guid>
		<description><![CDATA[Download the animation: dynamics.avi (400&#215;225, 3.3MB, MPEG4) -or- dynamics.mpg (352&#215;198 5.6MB MPEG1) Now: This was my first attempt to inject realism into my 3d animation, leading to my discovery that it&#8217;s not easy to do. Dynamics (and ray tracing, as in the clear top to the chute) have grown up a lot since then, for [...]]]></description>
		<wfw:commentRss>http://3d-metropolis.com/art/dynamics-demo/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://3d-metropolis.com/wp-content/uploads/2007/11/dynamics.avi" length="3474944" type="video/x-msvideo" />
<enclosure url="http://3d-metropolis.com/wp-content/uploads/2007/11/dynamics.mpg" length="5905486" type="video/mpeg" />
		</item>
		<item>
		<title>Morph and Explode Animation Tests</title>
		<link>http://3d-metropolis.com/art/morph-and-explode-animation-tests</link>
		<comments>http://3d-metropolis.com/art/morph-and-explode-animation-tests#comments</comments>
		<pubDate>Fri, 05 Oct 2007 02:46:46 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[3D Rendering]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Autodesk 3DS Max]]></category>
		<category><![CDATA[Morphing]]></category>

		<guid isPermaLink="false">http://3d-metropolis.com/art/morph-and-explode-animation-tests</guid>
		<description><![CDATA[Download the animation test videos: morph.avi (320&#215;240, 388KB, MPEG4) explode.mpg (240&#215;180, 1.01MB, MPEG1) Now: Simple tests I did while getting the hang of basic animation tasks within 3DS Max. Then: Morph A simple morphing test, featuring a nearly liquid-like material. Explode An object explodes and reforms as a different object.]]></description>
		<wfw:commentRss>http://3d-metropolis.com/art/morph-and-explode-animation-tests/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://3d-metropolis.com/wp-content/uploads/2007/10/morph.avi" length="397312" type="video/x-msvideo" />
<enclosure url="http://3d-metropolis.com/wp-content/uploads/2007/10/explode.mpg" length="1067999" type="video/mpeg" />
		</item>
		<item>
		<title>Power: Animation Test</title>
		<link>http://3d-metropolis.com/art/power-animation-test</link>
		<comments>http://3d-metropolis.com/art/power-animation-test#comments</comments>
		<pubDate>Mon, 24 Sep 2007 00:05:04 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[3D Rendering]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Autodesk 3DS Max]]></category>

		<guid isPermaLink="false">http://3d-metropolis.com/art/3d-rendering/power-animation-test</guid>
		<description><![CDATA[Download the animation test videos: power1.avi (320&#215;240, 1.99MB, MPEG4) -or- power1.mpg (320&#215;240, 6.99MB MPEG1) Download an early test animation of the pod and its holder: podtest1.avi (320&#215;240, 840KB) Now: This project went unfinished for some rather good reasons. It was conceived while I was learning 3D Studio Max, and during the making of this piece [...]]]></description>
		<wfw:commentRss>http://3d-metropolis.com/art/power-animation-test/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://3d-metropolis.com/wp-content/uploads/2007/09/power1.avi" length="2088448" type="video/x-msvideo" />
<enclosure url="http://3d-metropolis.com/wp-content/uploads/2007/09/power1.mpg" length="7330396" type="video/mpeg" />
<enclosure url="http://3d-metropolis.com/wp-content/uploads/2007/09/podtest1.avi" length="860672" type="video/x-msvideo" />
		</item>
	</channel>
</rss>

