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	<title>3D Metropolis &#187; Abstract</title>
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	<link>http://3d-metropolis.com</link>
	<description>Digital Art, Writing, and more by Scott Drake</description>
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		<title>The Making of Labyrinthine in 3DS Max</title>
		<link>http://3d-metropolis.com/art/the-making-of-labyrinthine-in-3ds-max</link>
		<comments>http://3d-metropolis.com/art/the-making-of-labyrinthine-in-3ds-max#comments</comments>
		<pubDate>Thu, 31 Jul 2008 01:27:02 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[3D Rendering]]></category>
		<category><![CDATA[Abstract]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Autodesk 3DS Max]]></category>
		<category><![CDATA[Dark]]></category>
		<category><![CDATA[Depth of Field]]></category>
		<category><![CDATA[Glow Effect]]></category>
		<category><![CDATA[Lighting]]></category>
		<category><![CDATA[Making of]]></category>
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		<description><![CDATA[Labyrinthine.wmv (600&#215;400, 1.5MB, WMV9 video) Now: It feels like it&#8217;s been too long since I&#8217;ve been able to work on a 3d piece. One of the last chances I had I was able to produce this, which suffers somewhat from a shortened time allotment but did give me a chance to work on moody lighting. [...]]]></description>
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		<title>Hot Line</title>
		<link>http://3d-metropolis.com/art/hot-line</link>
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		<pubDate>Tue, 06 Nov 2007 03:44:07 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[2D Raster]]></category>
		<category><![CDATA[Abstract]]></category>
		<category><![CDATA[Corel Photo-Paint]]></category>
		<category><![CDATA[Distressed]]></category>
		<category><![CDATA[Glow Effect]]></category>
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		<description><![CDATA[Now: The bad is easily the texture on the circuit tracing shapes and the dark beveling that doesn&#8217;t look right. The good is the fairly intense glow and light vs. dark values, plus the sort of shiny scratches among the dark areas. Almost as if old copper was being scratched to reveal fresh-bright redness underneath. [...]]]></description>
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		<title>Spines</title>
		<link>http://3d-metropolis.com/art/spines</link>
		<comments>http://3d-metropolis.com/art/spines#comments</comments>
		<pubDate>Thu, 27 Sep 2007 04:09:51 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Art]]></category>
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		<description><![CDATA[Now: I can still enjoy this piece as a 3d doodle. The simplicity and reasonable textures feel more forgivable than some of my overworked and under-designed 3d images. A part of me, seeing this again, wants to develop more simple, iconic 3d images and achieve better results on such a low level of complexity, before [...]]]></description>
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		<title>Fountain</title>
		<link>http://3d-metropolis.com/art/fountain</link>
		<comments>http://3d-metropolis.com/art/fountain#comments</comments>
		<pubDate>Wed, 13 Jun 2007 02:56:34 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[3D Rendering]]></category>
		<category><![CDATA[Abstract]]></category>

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		<description><![CDATA[A breakthrough image for me, as one of my first 3D renderings, done in Corel Dream 3D. Abstract fountain with halo in a barred room.]]></description>
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